Posted on Oct 27, 2010 | 9 comments
my tip would be, start working from real life and in a strictly 1-1 scale. the clay amounts and the workspace might be an issue, but still. oh and i cant see from the pics, but when you do start real life, get some sort of turntable at least for the clay (tho one for the model would be great too). just rotate both and always update the silhouette…
Valeu Mario! 🙂
Putz!! Krish, tá muito bom rapaz!! Sucesso sempre.
Mario (das antigas, colégio Santa Maria e tal)
Peter, thanks a lot! No tips so far. I’m just buying random books about sculpting, looking for videos on youtube and tutorials on the net. With google and youtube nowadays, there’s very little you cannot learn! (brain surgery, for example…). The main thing is: go get some tools, even a little cheap starting kit and get some clay (roma 2 or 3 will do the trick). Then just start sculpting! That’s the best tip I can give you 😉
Jaime, thank you so much! You’re too kind, my friend! 🙂
Great stuff Kris!! what an acquisition by ILM 🙂
Miss your CG work as well…
I’ll be watching.
nice detailing congrats
Amazing stuff you have here – it’s a great inspiration.
I really want to get into claymodelling, but I could use some tutorials/books on how to get started. Do you have any tips on where to look?
One of the things I would like to learn more about is when you do a full character, what do you do about the arms – I mean, to prevent them from breaking? I guess, some kind of skeleton is built, but how and out of what?
I’m expecting you to answer this, but if you have any ideas on where I could look for answers, I’d be very thankfull 🙂
Thanks AJ! His head is about 3 and a half inches, from chin to the top of the head. The whole bust is a little smaller than 6 inches.
Looking great Kris…
I’m working on a oil based clay likeness myself so it’s doubly interesting to see your progress! I can get some scal from the shot with the tool & your finger, but how big is it?
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