Posted on Oct 2, 2010 | 2 comments
This is a common pbrolem for some reason when making a retopo of areas containing fingers, toes and similar geometry. I have experienced this quite a bit and found a solution in every case I’ve tried.Here is an example:Say I am retopo-ing a hand. I retopo down the arm to the wrist then up the hand and up to the fingers. This will create the pbrolem. To avoid the pbrolem I retopo down the arm to the wrist and stop. Then I move to doing each finger starting at the tip and move to it’s base. Do each finger this way. tip to base. Then fill in in between the wrist and the fingers. I have never had a pbrolem when using retopo this way.I have spent many hours looking for a solution, and this is the only one that I have found. I had the pbrolem occur on several models and confirmed that this fixed all of them. Zbrush’s retopo is very buggy, but I still like it. GOOD LUCK to all those reading this who are looking for a fix.
I simply love it. One day i’ll do those kind of things i wish
congrats for your work.
Hugs from portugal
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