Working with Guillermo again was a total blast. He is truly one of a kind.
I hope you enjoyed the movie as much as we enjoyed making it!
his was the second project I worked at ILM where I was able to do both hard surface and organic/creature modeling.Here’s the work I did on this one:
– Otachi – the winged female Kaiju – Model/ZBrush/Blendshapes
– Gipsy Danger – the main robot – I modeled most parts of the head, torso and back. This model was built by at least 4 modelers.
– Striker Eureka – the second main robot – I established the form and modeled most of the body parts and structure. Head, back rockets and hands were not modeled by me. Again, at least 4 people touched this model.
I also modeled:
– Everything you see in the tunnel that leads to the “Kaiju underworld”
– The “cocoons” you see organized in rings in the underground world
– Some of the platforms where the aliens stand in the underground
– The giant robot hand where Pentecost stands during his speech
– The platform where the Alien operator sits during the flashback shots
– The little alien arms that work as a machine that “prints out Kaijus” (I didn’t model the Kaiju itself) during the flashback shots
– The Skull temple start model, later beautifully finished by the Matte Paint department
– Scunner’s face burn/scar ZBrush work
– Otachi’s creepy tongue/acid gland for the subway shot
– Gipsy’s leg damage shapes during it’s final battle